NRG & Blizzard eSports
I had the unique opportunity to work with the San Francisco Shock and Blizzard esports during a majority of the Overwatch League’s existence. During these three years, I helped to create social media content, long and short form videos, and hundreds of animations for Blizzard’s “Blizzcon Online”. Some of my work during this time can be seen below.
Social Media Content
As well as being behind the camera, I was also in charge of the animation and motion graphics for the San Francisco Shock’s social media channels. Much like sports teams, we had our rivals, and I got to come up with some crazy and creative ways to poke fun at them.
Graphic Design
I also had the unique opportunity to create event logos and products for Shock Watch parties. Using Photoshop and Illustrator, I created tangible items that were seen at County Fairs, Bay Area restaurants, and more.
Cinematography & Editing
During my time at NRG esports, I was one of the cinematographers that went to events around the Bay Area. I was asked to film this event at UC Berkeley. I shot and edited the entirety of this video. Unfortunately, it was never released as the event was canceled due to flooding.
Blizzard eSports
In 2021, I was a contractor with Blizzard working on both the Overwatch and Call of Duty League. During this time I created countless animations and graphics for Social Media and game broadcasts. I was also one of two graphic artists that helped bring Blizzcon Online to life.
Provided Illustrations and animated this piece for the OWL Finals
Animation Tests for BlizzCon Online Panels. JPGs edited in Photoshop and then animated in After Effects using DUIK
Graphic Design
In addition to the animations I created for their online content. I was also in charge of creating engaging Youtube thumbnails.